• Alberto Mezzalira

Eric Baptizat, the game director behind Assassin’s Creed Valhalla, has joined EA’s Motive studio.

As reported by Axios, Eric Baptizat joined the Star Wars Squadrons studio to work on an unannounced project. After working at Ubisoft for 16 years, most notably as the director of Valhalla, and the lead designer for other Assassin’s Creed Origins and Black Flag, Baptizat joined Motive; the studio announced to be working on a new Star Wars action game and one unannounced project, which seems to be a reboot of Dead Space, the sci-fi horror series developed by the now-closed EA Studio Visceral.

At the moment if Baptizat is working on the alleged Dead Space reboot is not clear, but his expertise with AAA third-person action games would make him a good fit.

According to an earlier Gematsu report, Motive’s new Dead Space game will be a “reimagining” of the series, rather than a straight sequel to the existing trilogy of games.

The Dead Space series first released in 2008 with the last instalment released in 2013. Moreover, EA closed the developer’s studio, Visceral Games in 2017. After the closure of Visceral and two years spent developing a Star Wars game called Ragtag under game director Amy Hennig (Uncharted), many of Dead Space’s senior developers formed a new PUBG Corporation development studio called Striking Distance in 2019. Last year, Striking Distance announced a new sci-fi horror game, The Callisto Protocol, which could now end up going head-to-head with the series many of its leads helped create.

Among other Dead Space veterans, Callisto is being helmed by chief development officer Steve Papoutsis, who led the development of the EA franchise.

This is all we know for now; we will keep you updated on the development of these games. What would you prefer, a Dead Space reboot or a new game, such as Callisto Protocol, developed by Dead Space’s former developers? We’d love to hear from you!